Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Mechs | Terrestrial Vehicles | Starships | Vehicle Modifications


Mech Examples

Auxiliary Systems | Frames | Limbs (Lower) | Limbs (Upper) | Power Cores | Upgrades | Weapons


Rocket Launcher

Source Tech Revolution pg. 105
This weapon fires individual missiles that can crack the toughest armor or devastate small areas.
Type ranged; Range 150 ft.; Special explode (10 ft.), unwieldly
Damage high; Damage Type F&P; Critical
Slots 1 (frame or upper limb); Capacity 2
  • Siege Mode (3 PP) As a full action, the mech reconfigures its body and ordinance into a siege configuration, providing the stability and power necessary to bombard distant targets. While configured in this way, the mech can’t fly, and its other movement speeds are reduced to 10 feet. The rocket launcher’s range increases to 500 feet, its explode property’s radius increases to 20 feet, and it deals medium damage for a weapon of its level. The mech can end the siege configuration as a full action.
Cost 4 x tier