|||
Home
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Mechs
|
Terrestrial Vehicles
|
Starships
|
Vehicle Modifications
Mech Examples
Auxiliary Systems
|
Frames
|
Limbs (Lower)
|
Limbs (Upper)
|
Power Cores
|
Upgrades
|
Weapons
Anti-Materiel Gun Pod
Source
Mechageddon! pg. 153
Type
ranged;
Range
120 ft.;
Special
blast
Damage
high;
Damage Type
P&F;
Critical
knockdown
Slots
1 (upper limb);
Capacity
10
Special
This weapon is extremely complicated to reload, taking 1 minute to reload one round.
Shrapnel Spitter (1 PP)
As a move action, the mech reconfigures the antimaterial gun pod into a non-penetrating explosive mode for 1 round. In this form, the antimaterial gun pod gains the
fiery
and
explode
special weapon properties.
Cost
4 x tier