Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Light Armor | Heavy Armor | Powered Armor
Armor Upgrades


Powered Armor

Unlike light and heavy armor, powered armor requires its own battery, and comes with a fully charged battery at purchase. Powered armor uses the same type of batteries as other items, including charged weapons, and the battery for a suit of powered armor can be recharged as normal using a generator or recharging station (see page 234), or it can be replaced with a new battery when spent (see Table 7–9: Ammunition for battery pricing).
Click here for the remaining rules on Powered Armor.

Aeon Guard Elite Harness

Source Starfinder #45: The Culling Shadow pg. 43
Item Level 15; Price 125,000
EAC Bonus 19; KAC Bonus 24
Max Dex Bonus 3; Armor Check Penalty -3; Speed 30 feet
Strength 28 (+9); Damage 2d8 B; Size Large (10-ft. reach)
Capacity 40; Usage 1/hour
Weapon Slots 3; Upgrade Slots 4; Bulk 40
The Star Empire equips elite Aeon Guard units with powered armor designed for extensive field operations and customized to include slots for a pair of aeon stones. Soldiers in these units form the frontline in major assaults and serve as rallying points for less well-equipped troops forced to retreat.
2 upgrade slots can be used only to hold aeon stones.