Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Light Armor | Heavy Armor | Powered Armor
Armor Upgrades


Powered Armor

Unlike light and heavy armor, powered armor requires its own battery, and comes with a fully charged battery at purchase. Powered armor uses the same type of batteries as other items, including charged weapons, and the battery for a suit of powered armor can be recharged as normal using a generator or recharging station (see page 234), or it can be replaced with a new battery when spent (see Table 7–9: Ammunition for battery pricing).
Click here for the remaining rules on Powered Armor.

Encounter Suit

Source Starfinder #29: The Cradle Infestation pg. 49
Item Level 4; Price 2,800
EAC Bonus 5; KAC Bonus 5
Max Dex Bonus 3; Armor Check Penalty -4; Speed 25 feet
Strength 16 (+3); Damage 1d6 B; Size Medium
Capacity 20; Usage 1/hour
Weapon Slots 0; Upgrade Slots 2; Bulk 10
This armor is made of rubbery blue material grown by barathu conglomerates. It's most popular among early-stage barathus who are not yet as skilled at adapting to various environments.
This armor was developed by and designed for barathus; as such, they are highly adjustable, easily accommodating barathus’ ever-changing physiology. Reduce the DC for Engineering checks to adjust these armors by 5; if you pay a professional to adjust the armor instead of doing so yourself, the cost is 5% of the armor’s purchase price.