Archives of Nethys

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Armor Upgrades


Powered Armor

Unlike light and heavy armor, powered armor requires its own battery, and comes with a fully charged battery at purchase. Powered armor uses the same type of batteries as other items, including charged weapons, and the battery for a suit of powered armor can be recharged as normal using a generator or recharging station (see page 234), or it can be replaced with a new battery when spent (see Table 7–9: Ammunition for battery pricing).
Click here for the remaining rules on Powered Armor.

Surnoch Suit

Source Starfinder Armory pg. 79
Item Level 18; Price 405,000
EAC Bonus 23; KAC Bonus 27
Max Dex Bonus 3; Armor Check Penalty -4; Speed 30 ft., burrow 20 ft.
Strength 29 (+9); Damage 3d10 S; Size Large (10-ft. reach)
Capacity 20; Usage 1/hour
Weapon Slots 4; Upgrade Slots 3; Bulk 35
This sturdy gray suit of powered armor has rows of fine blades running along the body and limbs, which serve as digging claws; it is often used by elite sapper teams to reach entrenched enemies. A surnoch suit grants you a burrow speed. You can tunnel through rock while wearing a surnoch suit, but your speed is reduced to 5 feet.