Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials

Biotech | Cybernetics | Magitech | Necrografts | Personal Upgrades | Species Grafts


Functioning similarly to cybernetics, biotech items include modifications to your DNA combined with implants of biological origin that integrate into your physiology. Biotech mostly operates by the same rules as cybernetics and uses the same implantation slots.

Stasis Gland

Source Drift Crisis pg. 112
Item Level 9; Price 12,500; System Spinal Column
Fearing the Drift might strand them deep in the void, some space travelers have popularized augmentations focused on survival. Drawing from the DNA of tardigrades and other creatures capable of surviving periods of time in inhospitable conditions, this augmentation lets you take a full action to enter a state of suspended animation in which you don’t have to eat or breathe. While you’re in this state, you’re effectively unconscious. When you enter stasis, you can choose how long you want to remain in stasis or that you want to remain in stasis until specific conditions are met, such as the presence of food or breathable air. Stasis ends if you take damage.