Archives of Nethys

Pathfinder | Starfinder

Armor | Weapons
Artifacts | Augmentations | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers | Other Items | Special Materials


Biotech | Cybernetics | Magitech | Necrografts | Personal Upgrades


Biotech

Functioning similarly to cybernetics, biotech items include modifications to your DNA combined with implants of biological origin that integrate into your physiology. Biotech mostly operates by the same rules as cybernetics and uses the same implantation slots.

Shock Fist

When you attack with this bioelectric organ implanted in the palm of your hand, your unarmed strike loses the archaic and nonlethal properties. You deal only the amount of damage listed for the augmentation’s model (plus additional damage from Weapon Specialization, if applicable), even if you have other abilities that increase your unarmed strike damage (such as natural weapons or the Improved Unarmed Strike feat). You don’t threaten squares within your natural reach unless you have some other way to do so (such as natural weapons or the Improved Unarmed Strike feat). The hand in which this augmentation is installed must be free to make an attack with it. Once you’ve used the shock fist for a single attack, you can’t use it again until you’ve rested for 10 minutes to regain Stamina Points.
ModelLevelPriceDamageCritical
Static915,6001d12 EArc 1d4
Aurora1241,4002d12 EArc 2d4
Storm17297,0004d12 EArc 3d4
Tempest201,075,0006d12 EArc 6d4

Shock Fist, Storm

Source Starfinder Armory pg. 87
Item Level 17; Price 297,000; System Hand


Shock Fist, Static

Source Starfinder Armory pg. 87
Item Level 9; Price 15,600; System Hand

Shock Fist, Aurora

Source Starfinder Armory pg. 87
Item Level 12; Price 41,400; System Hand

Shock Fist, Tempest

Source Starfinder Armory pg. 87
Item Level 20; Price 1,075,000; System Hand