Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials

Biotech | Cybernetics | Magitech | Necrografts | Personal Upgrades | Species Grafts


Source Starfinder Armory pg. 90
Requiring both surgical skill and arcane mastery to create and install, magitech augmentations are a combination of cybernetic and magical components. These augmentations usually contain elements such as mystically charged crystals, starmetal alloys, and rune-covered microchips and are highly sought after by those who wish increase their magical might, such as technomancers. However, any spacefarer can benefit from even the most basic magitech augmentations.

Magitech augmentations follow much the same rules as all other augmentations in regards to implantation, activation, and removal (see page 208 of the Core Rulebook). Though they can be detected and crafted as if they were hybrid items, once they are installed, they become a part of your body and generally can’t be affected by abilities that disable or destroy hybrid items.

Aeon Gage

Source Starfinder #8: Escape from the Prison Moon pg. 44
Item Level 16; Price 200,000; System Hand
An aeon gage not only functions as a polyhand, but it also has six sockets in which aeon stones can be slotted. You gain the benefit of each aeon stone slotted in your aeon gage as if the stone orbited you. If all six sockets contain aeon stones, you can also cast one or more of the spells listed below as spell-like abilities. Total the item levels of the aeon stones slotted into the aeon gage to determine the spells you have access to. While you have access to a spell, you also have access to any spell from a lower level range, as follows: 6–30, caustic conversion; 31-60, arcing surge; 61–90, corrosive haze; 91–120, heat leech. The aeon gage has a number of charges per day equal to twice the highest level of spell it provides as a spell-like ability. Using a spell-like ability from the gage consumes a number of charges equal to that spell’s level. The caster level for these spells is 16th.