HellhoundSource Starfinder #47: Nightmare Scenario pg. 59 Favored companions of powerful hellknights and diabolists, hellhounds are loyal pack hunters that stalk the infernal plane of Hell. Though vaguely canine in appearance, hellhounds aren’t really dogs or wolves. Often, a mortal or infernal master augments a hellhound servant with cybernetic grafts.Aliens in the "Hellhound" FamilySource Starfinder #47: Nightmare Scenario pg. 59Hellhound CR 3XP 800 LE Medium outsider (devil) Init +6; Senses see in darkness; Perception +10
DefenseHP 40 EAC 14; KAC 16 Fort +7; Ref +5; Will +2 Immunities fire, poison; Resistances acid 5, electricity 5 Weaknesses vulnerable to coldOffenseSpeed 40 ft. Melee bite +12 (1d6+7 P) Ranged flamethrower +9 (1d4+3 F; critical burn 1d4 [DC 12]) Offensive Abilities breath weapon (15-ft. cone, 4d6 F, Reflex DC 12 half, usable every 1d4 rounds)StatisticsSTR +4; DEX +2; CON +2; INT +1; WIS +1; CHA +0 Skills Athletics +10, Survival +5, Stealth +5 Languages Infernal (cannot speak); telepathy 100 ft.EcologyEnvironment any (Hell) Organization solitary, pair, or pack (3–8)Special AbilitiesFlamethrower A hellhound has a cybernetic flamethrower installed in its throat. The flamethrower has a range of 60 feet.
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