Source Mechageddon! pg. 161Kasikarol CR 8XP 4,800
NE Colossal magical beast (colossus) Init +0; Senses darkvision 60 ft., low-light vision, sense the masses; Perception +16
DefenseHP 150 EAC 20; KAC 22 Fort +12; Ref +12; Will +7
OffenseSpeed 75 ft. Melee bite +20 (3d4+12 A & P; critical wound) or claw +20 (3d4+12 S) or slam +20 (3d4+12 B) Multiattack bite +14 (3d4+12 P), 2 claws +14 (3d4+12 S) Space 30 ft.; Reach 30 ft. Offensive Abilities paralyzing gaze (60 ft., DC 16), rakeStatisticsSTR +4; DEX +0; CON +6; INT +2; WIS +0; CHA +0 Skills Intimidate +21, Sense Motive +16, Survival +16, Stealth +21 Languages Ancient Daimalkan Other Abilities demolish structures, unrelenting gazeEcologyEnvironment any (Daimalko) Organization solitarySpecial AbilitiesRake (Ex) As a standard action, a kasikarol makes a single melee attack against a foe within reach. If it hits, it deals damage normally and they can make an additional melee attack using their full bonus against a foe that is adjacent to the first and also within reach. A kasikarol can only make one additional attack per round with this ability and takes a –2 penalty to their Armor Class until their next turn. Kasikarols can only rake when using their claw attacks.Unrelenting Gaze (Su) A kasikarol has a powerful field of vision and ignores all penalties from soft cover and partial cover. As a move action, a kasikarol focuses their third eye, allowing them to see any invisible or ethereal objects or beings within their range of vision as if they were normally visible.DescriptionKasikarols are winged colossi with scissorlike claws and burning ocher eyes. As kasikarols age, their claws continue growing unless they grate them against rocks or buildings. Kasikarols produce acidic spittle that imbues their bites with special potency, and their arresting gaze has trapped many unfortunate mech operators in their cockpit, frozen in terror until the moment wicked claws slice through the chassis. Kasikarols are largely considered the most dangerous of the lesser colossi, soaring above expansive territories that change depending on weather patterns and food sources. Kasikarols are luckily one of the least aggressive types, preferring stealth hunting behaviors and avoidance of larger foes, including huzkars in mechs. More powerful kasikarols nest among sheer cliff faces and ruins overlooking the dead marshes near Daimalko’s equator. Typically, only fledglings appear in the wastes close to New Valor.
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