Source Starfinder #14: Soldiers of Brass pg. 56Mephit CR 3XP 800 N Small outsider (extraplanar) Init +4; Senses darkvision 60 ft.; Perception +8
DefenseHP 40 EAC 14; KAC 16 Fort +5; Ref +7; Will +2 Defensive Abilities fast healing 2; DR 5/magic
OffenseSpeed 30 ft., fly 40 ft. (Ex, average) Melee claws +12 (1d6+3 S) Offensive Abilities breath weapon (15-ft. cone, DC 12, usable every 4 rounds)StatisticsSTR +0; DEX +4; CON +1; INT -2; WIS +0; CHA +2 Skills Acrobatics +8, Bluff +8, Stealth +13 Languages CommonEcologyEnvironment any (Elemental Planes) Organization solitary, pair, gang (3–6), or mob (7–12)DescriptionMephits arise from the detritus and soul-stuff of the planes, much like elementals, springing forth fully formed without parents. Regardless, some mephits take gendered identities, mimicking other creatures. More willful and often more cruel than elementals, mephits are tricksters, thieves, and bullies. Like most such beings, however, mephits back down when a powerful opponent confronts them.
Working as enforcers or messengers for mightier denizens of the Elemental Planes, especially genies, mephits are common on the Elemental Planes. Most cities on those planes are infested with mephits running errands, scamming visitors, or pestering locals. These creatures also congregate anywhere on the Material Plane where the Elemental Planes bleed over or strong elemental forces occur.
The typical mephit is about 3 feet tall. The creature’s weight depends on what it’s made of.
To create a mephit, use the stats above and one of the following grafts.Extra ContentThe following extra content was found for this creature: - Air Mephit (Mephit) Graft Template - Dust Mephit (Mephit) Graft Template - Earth Mephit (Mephit) Graft Template - Fire Mephit (Mephit) Graft Template - Ice Mephit (Mephit) Graft Template - Pollution Mephit (Mephit) Graft Template - Radiation Mephit (Mephit) Graft Template - Steam Mephit (Mephit) Graft Template - Tech Mephit (Mephit) Graft Template - Water Mephit (Mephit) Graft Template
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