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Template Grafts | Universal Monster Rules


Paraforan

Source Alien Archive 3 pg. 76

Paraforan CR 12

XP 19,200
N Large outsider (extraplanar)
Init +5; Senses darkvision 60 ft.; Perception +27

Defense

HP 222
EAC 26; KAC 27
Fort +11; Ref +13; Will +15
Defensive Abilities void adaptation

Offense

Speed fly 120 ft. (Su, perfect)
Melee slam +22 (2d12+16 B)
Space 10 ft.; Reach 10 ft.
Offensive Abilities shrieking chorus

Statistics

STR +4; DEX +8; CON +5; INT +1; WIS +4; CHA +0
Skills Acrobatics +27 (+35 to fly), Athletics +22, Piloting +27 (to navigate only), Stealth +22
Other Abilities healing incandescence, hyperspace master, spaceflight

Ecology

Environment vacuum (the Drift)
Organization solitary or voyage (2–4)

Special Abilities

Healing Incandescence (Su) Once per day as a full action, a paraforan can pulse with a shimmering light that heals it. The paraforan gains fast healing 15 for 1d4+1 rounds. During this time, any creature that begins its turn or moves adjacent to the paraforan must succeed at a DC 21 Reflex save or gain the blinded condition for 1 round. This is a sense-dependent effect.

Hyperspace Master (Su) When navigating, a paraforan treats all Drift beacons as frequently visited, even if it has never traveled to that beacon.

Shrieking Chorus (Su) Three times per day as a standard action, a paraforan can vibrate its entire body to cause massive psychic pain. Each non-paraforan creature within 60 feet takes 4d8+12 damage and gains the shaken condition for 1d4 rounds. A creature that succeeds at a DC 21 Will save takes half damage, isn’t shaken, and cannot be affected by the same paraforan’s shrieking chorus for 24 hours. This is a mind-affecting effect.