Source Starfinder #16: The Blind City pg. 58Pyric Harbinger CR 8XP 4,800 CE Medium aberration Init +6; Senses darkvision 120 ft., see in darkness, sense
through (life) 30 ft.; Perception +16 Aura alien presence (30 ft., DC 18, sickened 1d4 rounds)DefenseHP 110 EAC 21; KAC 21 Fort +9; Ref +11; Will +7 Defensive Abilities amorphous, ash consumption, void
adaptation; Immunities bleed, death effects, disease,
electricity, exhaustion, fatigue, fire, paralysis, poison,
sleep, stunning
OffenseSpeed 10 ft., fly 60 ft. (Su, perfect) Melee tendril +17 (1d12+8 F plus pyric curse; critical burn 1d8 F) Ranged pyric beam +17 (1d0+8 F plus pyric curse; critical burn
1d8 F) Space 5 ft.; Reach 5 ft. (15 ft. with tendril) Offensive Abilities pyric fireStatisticsSTR +0; DEX +6; CON +2; INT +2; WIS +0; CHA +4 Skills Acrobatics +16 (+24 to fly), Intimidate +21, Mysticism +21,
Sense Motive +21 Languages Aklo; telepathy 100 ft. Other Abilities brightly illuminated, compression, phase, solar
adaptation, spaceflight (Mysticism), undyingEcologyEnvironment any Organization solitary or pairSpecial AbilitiesAsh Consumption (Su) When a creature within 30 feet takes
fire damage, a pyric harbinger regains a number of Hit Points
equal to the damage the creature took, up to a maximum
equal to the harbinger’s CR per round.
Brightly Illuminated (Su) Light within 30 feet of a pyric
harbinger increases by two steps. Light for 30 more feet
beyond that increases by one step. Magical darkness
decreases this light only if the darkness is from a source
with a CR or level higher than the harbinger’s CR.
Phase (Su) A pyric harbinger can move through objects as if it
were incorporeal.
Pyric Beam (Su) Once per round as a standard action, a pyric
harbinger can project pyric fire out to a range of 120 feet.
This attack has the line weapon special property.
Pyric Fire (Su) The fire damage of a pyric harbinger burns body
and spirit, ignoring fire resistance and dealing half damage
even to creatures with fire immunity. A creature burning
due to this fire can gain no bonuses to end that condition. A
creature that dies due to pyric fire damage becomes a
pyric revenant 1d4 hours later.
Undying (Ex) Pyric harbingers don’t age and have no
need to eat, drink, or sleep.
PYRIC CURSE
Type curse; Save Fortitude DC 18
Effect A creature that fails the save gains the burning 1d8
condition. This flame is pyric fire (see special ability). While
affected, the creature succeeds at saving throws against
other pyric curses of the same or weaker potency.
Cure 1 save; successful saves against the burning condition are
successful saves against the curse.DescriptionThough called “the spawn of the Eshtayiv,” pyric
harbingers are the constituents of this entity rather than
its offspring. These rare creatures travel through space to
find dark places to illuminate and beings to slay, creating
terror and pyric undead.
A pyric harbinger looks like an orb of fire, but within that
flame is a gelatinous sphere that is 5 feet in diameter and
mostly maw. Those who’ve studied a harbinger’s ashy remains
estimate they weigh only 100 pounds.
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