ShotalashuSource Alien Archive 2 pg. 114 For as long as lashuntas have been among the dominant species on Castrovel, shotalashus—the lashuntas’ traditional telepathic reptilian mounts—have served at their sides. Millennia of domestication and parallel evolution have strengthened the symbiotic bond between the two species, allowing lashuntas to form a close mental link with a chosen mount.
Shotalashus have rudimentary telepathic abilities similar to those of the lashuntas themselves, a fact that has contributed to their use as close pets and trusted mounts even in the modern day, when much more sophisticated and technologically advanced forms of both transportation and companionship exist. This tradition has lasted so long in part because of the kinship the lashuntas feel with their bonded shotalashus, but also because the symbiotic bond between the two species is deeply ingrained into lashunta culture. Shotalashu-mounted cavalry still serve as ceremonial honor guards for lashunta dignitaries, and members of all social stations regard their bonded mounts as occupying a cherished place in the family. Though shotalashus are seen less often in teeming metropolises than they are in smaller settlements, no city on Castrovel is devoid of at least basic amenities for the honored beasts, from training facilities to boarding services.
While it’s common for a lashunta to switch between shotalashus throughout her life, some bonds between beast and rider deepen over time, and it is not unheard of for a warrior to bond with a single shotalashu mount until death. Lashunta whose mounts die suffer psychic trauma and often require time to recover before they can bond with another mount, and shotalashus who lose their bonded riders have been known to grieve for months, or even years.
Though rare, some shotalashus still live in the wild, forming feral packs that use their telepathy to bond not with a rider, but with one another, forming a highly effective collective mind that makes them efficient and deadly hunters. Particularly adventurous lashuntas set out on solo quests into the most remote of Castrovel’s wilds in search of a potentially stronger mount from among untamed stock. These brave souls must first break an individual shotalashu away from its pack before attempting the long and arduous task of taming and eventually bonding with the creature.
A typical domesticated shotalashu is over 10 feet long from snout to tail-tip, and weighs more than 1,000 pounds, while wild specimens can grow as large as 12 feet in length and weigh a staggering 1,500 pounds.Shotalashu Equipment As technology has advanced, telepathic bonding with shotalashus has become possible for those who aren’t lashunta. The lashuntas have also maintained traditional gear for shotalashu riding: the shotalashu link cortex and the shotalashu saddle.Aliens in the "Shotalashu" FamilySource Alien Archive 2 pg. 114Feral Shotalashu CR 6XP 2,400 N Large magical beast Init +5; Senses darkvision 60 ft., low-light vision; Perception +18
DefenseHP 90 EAC 18; KAC 20 Fort +10; Ref +10; Will +5
OffenseSpeed 60 ft. Melee claws +17 (1d8+8 S) Space 10 ft.; Reach 5 ft.StatisticsSTR +2; DEX +5; CON +3; INT -3; WIS +1; CHA -1 Skills Acrobatics +13, Perception +18, Stealth +13 Languages Lashunta (can’t speak) Other Abilities jungle strider, pack telepathyEcologyEnvironment warm forests (Castrovel) Organization solitary, pair, or pack (3–12)Special AbilitiesJungle Strider (Ex) Shotalashus are adept at traversing all forms of forest terrain. While in forest terrain, a shotalashu’s speed is not impeded by natural difficult terrain such as undergrowth.
Pack Telepathy (Su) This functions as the shotalashu mount’s telepathic link ability (see the shotalashu entry) except that instead of forming a bond with a single lashunta, a feral shotalashu can create a link with up to 5 other shotalashus in a process that requires no skill check but takes 1 year of close interaction rather than a single hour. When any member of a pack’s telepathic network dies, each other shotalashu directly linked to that creature is dazed for 1 round but takes no damage.
|