Archives of Nethys

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Template Grafts | Universal Monster Rules


Source Interstellar Species pg. 186
Those who amass extraordinary wealth, power, and influence often use them to perpetuate their advantages, typically through violent or coercive means. Tyrants might maintain their rule through subterfuge and surveillance or through age-old and expedient threats and brute force. What unifies tyrants across philosophical and ideological divides is the willingness and ruthlessness to pursue extraordinarily ends to justify their means, often at a terrible cost to those who dare oppose them.

Aliens in the "Tyrants" Family

Colveare Hierarch14
Fortunate Warlord11
Singularity Accelerationist7
Underworld Mastermind19

Tyrants, Colveare Hierarch

Source Interstellar Species pg. 186

Colveare Hierarch CR 14

XP 38,400
LE Medium monstrous humanoid
Init +3; Senses blindsense 30 ft. (scent), darkvision 60 ft.; Perception +25


HP 215; RP 6
EAC 27; KAC 28
Fort +13; Ref +15; Will +20


Speed 30 ft., fly 30 ft. (Ex, average)
Melee nanoserrated chitinblade +22 (4d8+16 S; critical bleed 2d8) or bite +22 (1d3+21 P)
Ranged executioner caustoject +24 (4d4+14 A plus injection; critical injection +2)
Spells Known (CL 14th; ranged +24)
5th (3/day)—dominate person (DC 24), greater synaptic pulse (DC 24)
4th (6/day)—confusion (DC 23), discern lies (DC 23), hold monster (DC 23), mind thrust (DC 23)
3rd (at will)—divine aspect, suggestion (DC 22)


STR +2; DEX +3; CON +6; INT +1; WIS +8; CHA +4
Skills Diplomacy +25, Engineering +30, Mysticism +30
Languages Astriapi, Common
Other Abilities zhufera visions
Gear ready to wear echelon fashion, nanoserrated chitinblade, executioner caustoject with 2 batteries (20 charges each), tier III sedative (5)

Special Abilities

Zhufera Visions (Su) As a standard action, the hierarch can psychically project terrifying visions that affect any number of creatures within 60 feet. Each affected creature attempts a Will save (DC = 8 + the hierarch’s CR). If they fail, they’re staggered for 1 round and shaken for 1d4 rounds. If they succeed, they’re shaken for 1 round. After being affected by this ability, a creature is immune to that hierarch’s zhufera visions for 1 hour. This is a mind-affecting ability.


The astriapi home world Colveare is run by a council called the Hierarchs, descended from revolutionary warrior-priests. While Colveare today is a peaceful marvel of civic engineering, a few ambitious Hierarch outliers found conspiracies, cults, or private armies to rule unequivocally. While these aspirations often take the Hierarch far from home, a few aspire to overthrow Colveare’s government and install themselves as absolute monarchs.