Archives of Nethys

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Template Grafts | Universal Monster Rules


Source Starfinder #42: Whispers of the Eclipse pg. 54
Marwauls dig complex burrows in the blue sands of Weydana-3. Clever and easily trained, these small, buck-toothed rodents make delightful pets or guardians, but they’re hunted for their luxurious, thick coats of blue fur—a natural evolution that grants them concealment on their home planet, even in broad daylight. Diurnal by nature, they graze on hardy tundra grasses and cultivate edible mosses in their underground burrows. Some entrepreneurs have begun exporting marwauls to populated planets, where they’re raised for their fur.

Social creatures to a fault, marwauls live in multigenerational colonies. A single burrow can hold up to two dozen individuals, including a pair of dominant mates who grow larger and stronger than the rest of the burrow. They protect their kin with the help of a V-shaped crown of collagen that grows on their heads. From these bone-like protuberances, a dominant marwaul can let loose a supersonic hoot that induces nausea in predators, affording marwauls a chance to scamper to safety. Sometimes, however, the death of the dominant pair causes the rest of the burrow to swarm.

Aliens in the "Marwaul" Family

Marwaul Swarm1

Marwaul, Marwaul Swarm

Source Starfinder #42: Whispers of the Eclipse pg. 54

Marwaul Swarm CR 1

XP 400
N Tiny animal (swarm)
Init +3; Senses blindsight (vibration) 40 ft., low-light vision; Perception +12


HP 25
EAC 10; KAC 12
Fort +6; Ref +6; Will +1
Defensive Abilities swarm defenses, unflankable; Immunities swarm immunities; Resistances cold 5


Speed 30 ft., burrow 10 ft., climb 15 ft.
Melee swarm attack (1d6 P or S)
Space 10 ft.; Reach 0 ft.
Offensive Abilities distraction


STR -2; DEX +3; CON +0; INT -4; WIS +1; CHA +0
Skills Athletics +7, Stealth +7, Survival +7


Environment cold desert (Weydana-3)
Organization burrows (12–18)