Archives of Nethys

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Template Grafts | Universal Monster Rules


Zombie

Aliens in the "Zombie" Family

NameCR
Void Zombie1

Zombie, Void Zombie

Source Starfinder #1: Incident at Absalom Station pg. 61

Void Zombie CR 1

XP 400
NE Medium undead
Init +2; Senses darkvision 60 ft.; Perception +5

Defense

HP 22
EAC 11; KAC 15
Fort +3; Ref +3; Will +3
Immunities undead immunities
Weaknesses susceptible to salt water

Offense

Speed 40 ft.
Melee slam +8 (1d6+5 B) or feeding tendril +8 (1d6+5 P plus blood drain)

Statistics

STR +4; DEX +2; CON —; INT —; WIS +0; CHA +0
Skills Athletics +10
Other Abilities mindless, unliving

Ecology

Environment any
Organization any

Special Abilities

Blood Drain (Ex) If a void zombie hits a living creature with its feeding tendril, it drains that creature’s blood, dealing 2 Strength damage before the tendril detaches.

Mindless (Ex) A void zombie has no Intelligence score and is immune to mind-affecting effects. Any DCs or other statistics that rely on an Intelligence score are calculated as if the creature had an ability modifier of +0.

Susceptible to Salt Water (Ex) Salt water acts as a strong acid to void zombies. A splash of salt water deals 1d6 damage to a void zombie, and full immersion in salt water deals 4d6 damage per round.

Description

A humanoid that faces akatas might become infested with those creatures’ microscopic larvae and suffer the ravages of void death. Those who perish from void death become void zombies. A void zombie looks like a walking rotting corpse, often with a bloated blue-gray “tongue”—the fanged tail of the parasitic larva inside—dangling from its broken skull where its lower jaw once was.

After a humanoid host dies from void death, the strongest of the akata larvae infesting the corpse worms its way to the host’s brain and undergoes a swift gestation within 2d4 hours. This accelerated growth causes the feeler-covered head of the oversized, tadpole-shaped parasite to latch on to the base of its victim’s brain and reenergize the dying organ, taking total control and turning the host into a void zombie.

Akata larvae require 1d4 weeks to gestate before undergoing the transformation into adult akatas. A void zombie bearing an akata larva ready to emerge seeks out a secluded area and vomits the akata’s offspring into a shallow hole or crevice. The void zombie then “dies,” toppling over the disgorged larva. A scant 2d6 hours later, a full-grown akata emerges, usually taking the rotting corpse of its former host as its first meal.

Extra Content

The following extra content was found for this creature:
- Void Zombie Graft Template