Creature Subtype GraftsA creature subtype graft gives a description of the subtype, followed by specific traits innate to that creature subtype. Source Alien Archive pg. 134 Archons are celestials, or good outsiders, native to Heaven. Traits: Darkvision 60 ft.; low-light vision; aura of menace (see below); +4 to saving throws against poison; immunity to electricity and petrification; truespeech; many archons can cast teleport as an at-will spell-like ability (caster level equal to its CR).
Aura of Menace (Su): This ability imposes a divine penalty (usually –2) to the AC, attacks, and saving throws of each hostile creature within the aura (usually 20 feet) that fails a Will save. This penalty lasts for 24 hours or until that creature deals damage to the archon who generated the aura. A creature that has resisted or broken the effect can’t be affected again by the same archon’s aura for 24 hours. The aura of a more powerful or weaker archon might impose a larger or smaller penalty and might have a larger or smaller radius, respectively.
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