Source Starfinder #33: Dominion’s End pg. 57 This proponent of the natural world died in existential agony. Required Creature Type: Undead (incorporeal). Traits: Blindsight (life) 60 ft.; life sphere, lignify, erupting branches, unearthly terraforming. Abilities: Erupting Branches (Su) As a standard action, a genesis wraith can cause branches to erupt from a nearby computer, access panel, or other technological item within 120 feet. The branches deal 3d12+17 piercing damage to the item and each creature in a 20-foot burst centered on the item (Reflex DC 24 half). Life Sphere (Su) A genesis wraith exudes a 30-foot-radius aura of tolerable living conditions, similar to those provided by life bubble. Lignify (Su) A creature struck by a genesis wraith’s incorporeal claw must succeed at a DC 24 Fortitude save or take a cumulative –1 penalty to attack rolls, Reflex saving throws, and Dexterity-based ability and skill checks as they slowly turn to wood. Creatures with the plant subtype and plantlike universal creature rule have a +4 racial bonus to this saving throw. These penalties last for 10 minutes or until the genesis wraith is slain, whichever comes first. This is a curse effect. Unearthly Terraforming (Sp) Once per day, a genesis wraith can cast terraform as a spell-like ability (CL 17th) without having to spend credits. Any structure or starship within the area of effect takes 50 damage, ignoring hardness or Damage Threshold. Suggested Ability Scores: Dexterity, Wisdom.
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