Source Starfinder Dead Suns Adventure Path pg. 276, Starfinder #6: Empire of Bones pg. 59 Hideous to behold and extremely deadly, mohrgs exist only to kill. Required Creature Type: Undead. Required Array: Combatant. Abilities: Create Spawn (Su) A living humanoid creature slain by a mohrg’s slam attack rises immediately as an occult zombie of a CR equal to the victim’s CR or level. This zombie is permanently under the mohrg’s control. The mohrg recovers 1d8+4 Hit Points from the surge of negative energy created by the spawning process. Paralyzing Touch (Su) A mohrg uses its clawed tongue to make its first melee attack each round. If a target is struck and damaged by this attack, it must succeed at a DC 18 Fortitude save or be paralyzed for 1d4 minutes.
. Suggested Ability Scores: Strength, Dexterity.
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