Flare PistolA more compact version of the flare rifle series, these pistols are especially useful for forays into the Shadow Plane.Flame WeaponsFlame weapons deal fire damage without using lasers or plasma. This flame damage usually comes via superheated metal coils or gas ignition, but weapon manufacturers may devise other methods as well. Flame weapons often have the ability to set targets on fire, dealing burn damage in addition to their initial fire damage when they land especially effective hits.
Most flame weapons rely on a reactive blend of hydrocarbons called petrol for ammunition, rather than batteries. Source Drift Crisis pg. 51 Level 5; Price 3,300 Hands 1; Proficiency Small Arms Damage 1d6 F; Range 40 ft.; Critical Burn 1d6 Capacity 6 flares ; Usage 1 Bulk L; Special Analog, bright Source Drift Crisis pg. 51 Level 9; Price 13,000 Hands 1; Proficiency Small Arms Damage 2d6 F; Range 50 ft.; Critical Burn 1d6 Capacity 6 flares ; Usage 1 Bulk L; Special Analog, bright Source Drift Crisis pg. 51 Level 13; Price 46,000 Hands 1; Proficiency Small Arms Damage 3d6 F; Range 50 ft.; Critical Burn 2d6 Capacity 8 flares ; Usage 1 Bulk L; Special Analog, bright, harrying Source Drift Crisis pg. 51 Level 16; Price 180,000 Hands 1; Proficiency Small Arms Damage 5d6 F; Range 60 ft.; Critical Burn 3d6 Capacity 12 flares ; Usage 1 Bulk L; Special Analog, bright, harrying Source Drift Crisis pg. 51 Level 19; Price 485,000 Hands 1; Proficiency Small Arms Damage 7d6 F; Range 60 ft.; Critical Burn 4d6 Capacity 12 flares ; Usage 1 Bulk L; Special Analog, bright, harrying
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