Name | Category | Level | Price | Damage | Range | Critical | Capacity | Usage | Bulk | Special |
Wraith-Sting Rifle, Yellow Jacket | — | 1 | 375 | — | 40 ft. | Injection DC +2 | 1 dart | 1 | 1 | injection, sniper (250 ft.), subtle, unwieldy |
Philosopher’s Sting, Lead | — | 2 | 950 | 2d6 B | 80 ft. | Staggered | 20 charges | 5 | 1 | Force, penetrating, sniper (500 ft.), unwieldy |
Rift Rifle, Pinhole | — | 4 | 2,180 | 1d10 S | 60 ft. | Corrode 1d6 | 20 charges | 4 | 2 | Force, sniper (250 ft.), unwieldy |
Kin-Killer, Tactical | — | 5 | 3,010 | 1d10 P | 80 ft. | Enfeeble | 3 rounds | 1 | 2 | Sniper (250 ft.), unwieldy |
Wraith-Sting Rifle, Wasp | — | 5 | 2,980 | — | 60 ft. | Injection DC +2 | 1 dart | 1 | 1 | injection, sniper (500 ft.), subtle, unwieldy |
Philosopher’s Sting, Iron | — | 7 | 6,600 | 3d6 B | 80 ft. | Staggered | 20 charges | 5 | 1 | Force, penetrating, sniper (500 ft.), unwieldy |
Rift Rifle, Keyhole | — | 9 | 14,500 | 3d10 S | 80 ft. | Corrode 2d6 | 20 charges | 4 | 2 | Force, sniper (400 ft.), unwieldy |
Nanite Rifle, Tactical | — | 10 | 20,100 | 2d12 A | 60 ft. | Wound | 10 nanites | 10 | 1 | sniper (500 ft.), unwieldy |
Kin-Killer, Advanced | — | 11 | 25,100 | 3d10 P | 80 ft. | Enfeeble | 6 rounds | 1 | 2 | Sniper (500 ft.), unwieldy |
Philosopher’s Sting, Mercury | — | 12 | 36,300 | 6d6 B | 100 ft. | Staggered | 40 charges | 5 | 1 | Force, penetrating, sniper (750 ft.), unwieldy |
Rift Rifle, Borehole | — | 14 | 80,000 | 6d10 S | 100 ft. | Corrode 3d6 | 40 charges | 5 | 2 | Force, sniper (600 ft.), unwieldy |
Wraith-Sting Rifle, Hornet | — | 14 | 71,200 | — | 80 ft. | Injection DC +2 | 1 dart | 1 | 1 | injection, sniper (750 ft.), subtle, unwieldy |
Kin-Killer, Elite | — | 15 | 107,100 | 6d10 P | 100 ft. | Enfeeble | 6 rounds | 1 | 2 | Sniper (1, 000 ft.), unwieldy |
Nanite Rifle, Advanced | — | 15 | 131,000 | 3d12 A | 80 ft. | Severe wound | 10 nanites | 5 | 1 | sniper (750 ft.), unwieldy |
Philosopher’s Sting, Gold | — | 17 | 290,000 | 14d6 B | 120 ft. | Staggered | 80 charges | 10 | 1 | Force, penetrating, sniper (1, 000 ft.), unwieldy |
Nanite Rifle, Elite | — | 19 | 648,000 | 6d12 A | 100 ft. | Severe wound | 10 nanites | 2 | 1 | sniper (1, 000 ft.), unwieldy |
Rift Rifle, Wormhole | — | 19 | 600,000 | 11d10 S | 120 ft. | Corrode 4d6 | 80 charges | 10 | 2 | Force, sniper (800 ft.), unwieldy |
Kin-Killer, Paragon | — | 20 | 825,000 | 11d10 P | 120 ft. | Enfeeble | 8 rounds | 1 | 2 | Sniper (1, 500 ft.), unwieldy |
Gamma Rifle, Terrestrial | Flame | 4 | 2,120 | 1d10 F | 80 ft. | Irradiate | 40 charges | 4 | 1 | radioactive, sniper (500 ft.), unwieldy |
Gamma Rifle, Ionizing | Flame | 9 | 13,600 | 2d10 F | 80 ft. | Irradiate | 40 charges | 5 | 1 | radioactive, sniper (500 ft.), unwieldy |
Gamma Rifle, Fusion | Flame | 12 | 36,600 | 3d10 F | 100 ft. | Irradiate | 40 charges | 8 | 1 | radioactive, sniper (750 ft.), unwieldy |
Gamma Rifle, Synchrotron | Flame | 17 | 272,000 | 7d10 F | 100 ft. | Irradiate | 40 charges | 10 | 1 | radioactive, sniper (1, 000 ft.), unwieldy |
Diasporan Rifle, Tactical | Laser | 1 | 350 | 1d8 F | 70 ft. | — | 10 charges | 1 | 1 | sniper (250 ft.), unwieldy |
Focus Rifle, Dual | Laser | 3 | 1,400 | 2d4 F | 100 ft. | burn 1d4 | 20 charges | 4 | 1 | penetrating, sniper (500 ft.), unwieldy |
Diasporan Rifle, Advanced | Laser | 5 | 3,750 | 2d8 F | 70 ft. | — | 20 charges | 1 | 2 | sniper (500 ft.), unwieldy |
Focus Rifle, Triple | Laser | 7 | 6,460 | 3d4 F | 120 ft. | burn 2d4 | 40 charges | 4 | 1 | penetrating, sniper (650 ft.), unwieldy |
Diasporan Rifle, Elite | Laser | 10 | 17,000 | 4d8 F | 80 ft. | — | 20 charges | 1 | 2 | sniper (750 ft.), unwieldy |
Focus Rifle, Quad | Laser | 13 | 50,800 | 7d4 F | 120 ft. | burn 3d4 | 40 charges | 8 | 1 | penetrating, sniper (800 ft.), unwieldy |
Diasporan Rifle, Ultra | Laser | 15 | 110,000 | 6d8 F | 80 ft. | — | 30 charges | 1 | 2 | sniper (1, 000 ft.), unwieldy |
Focus Rifle, Compound | Laser | 18 | 375,000 | 13d4 F | 150 ft. | burn 4d4 | 80 charges | 8 | 1 | penetrating, sniper (1, 000 ft.), unwieldy |
Diasporan Rifle, Imperial | Laser | 20 | 725,000 | 10d8 F | 80 ft. | — | 30 charges | 1 | 2 | sniper (1, 000 ft.), unwieldy |
Plasma Guide, Series-21 | Plasma | 2 | 1,070 | 1d8 E & F | 60 ft. | — | 20 charges | 5 | 2 | guided, sniper (250 ft.), unwieldy |
Plasma Guide, Series-28 | Plasma | 6 | 4,920 | 1d10 E & F | 60 ft. | Wound | 40 charges | 5 | 2 | guided, sniper (250 ft.), unwieldy |
Plasma Guide, Series-37 | Plasma | 8 | 10,800 | 2d8 E & F | 70 ft. | Wound | 40 charges | 8 | 2 | guided, sniper (500 ft.), unwieldy |
Plasma Guide, Series-42 | Plasma | 11 | 28,200 | 3d8 E & F | 70 ft. | Severe wound | 80 charges | 8 | 2 | guided, sniper (500 ft.), unwieldy |
Plasma Guide, Series-62 | Plasma | 16 | 193,000 | 5d8 E & F | 80 ft. | Severe wound | 80 charges | 10 | 2 | guided, sniper (750 ft.), unwieldy |
Plasma Guide, Series-73 | Plasma | 20 | 980,000 | 9d8 E & F | 80 ft. | Severe wound | 100 charges | 10 | 2 | guided, sniper (1, 000 ft.), unwieldy |
Coil Rifle, Precision | Projectile | 1 | 390 | 1d6 P | 60 ft. | — | 4 rounds | 1 | 2 | sniper (250 ft.) |
Shobhad Horizon Striker, Tactical | Projectile | 1 | 440 | 2d4 P | 100 ft. | — | 2 rounds | 1 | 2 | analog, sniper (500 ft.), unwieldy |
Tagtech Rifle, Dazzler | Projectile | 1 | 400 | 1d8 P | 60 ft. | Injection DC +2 | 1 dart | 1 | 1 | Aurora, injection, sniper (250 ft.), stun, unwieldy |
Shirren-Eye Rifle, Tactical | Projectile | 2 | 755 | 1d10 P | 70 ft. | — | 1 round | 1 | 1 | analog, sniper (250 ft.), unwieldy |
Assassin Rifle, Stalker | Projectile | 3 | 1,510 | 1d10 P | 60 ft. | — | 1 round | 1 | 1 | breakdown, sniper (250 ft.), unwieldy |
Extrusion Rifle, 12-atm | Projectile | 3 | 1,470 | 1d10 B | 60 ft. | Knockdown | 20 charges | 4 | 2 | Sniper (500 ft.), stun, unwieldy |
Multistage Rifle, Dual | Projectile | 4 | 2,380 | 1d10 P | 50 ft. | — | 2 mini-rockets | 2 | 2 | indirect, sniper (500 ft.), unwieldy |
Parapet Rifle, Tactical | Projectile | 4 | 2,350 | 1d10 E & P | 80 ft. | Staggered | 2 rounds | 1 | 2 | Buttressing, sniper (250 ft.), unwieldy |
Coil Rifle, Specialist | Projectile | 5 | 3,120 | 2d6 P | 70 ft. | Bleed 1d6 | 6 rounds | 1 | 2 | sniper (250 ft.) |
Tagtech Rifle, Vivifier | Projectile | 5 | 3,180 | 2d6 P | 60 ft. | Injection DC +2 | 3 darts | 1 | 1 | Aurora, injection, sniper (250 ft.), stun, unwieldy |
Assassin Rifle, Shadow | Projectile | 6 | 4,550 | 2d6 P | 60 ft. | — | 1 round | 1 | 1 | breakdown, sniper (500 ft.), unwieldy |
Shobhad Horizon Striker, Advanced | Projectile | 6 | 4,750 | 3d4 P | 120 ft. | — | 2 rounds | 1 | 2 | analog, sniper (1, 000 ft.), unwieldy |
Multistage Rifle, Dual-Plus | Projectile | 7 | 7,500 | 2d8 P | 50 ft. | — | 2 mini-rockets | 2 | 2 | indirect, sniper (500 ft.), unwieldy |
Extrusion Rifle, 24-atm | Projectile | 8 | 9,840 | 2d10 B | 70 ft. | Knockdown | 20 charges | 4 | 2 | Sniper (500 ft.), stun, unwieldy |
Shirren-Eye Rifle, Advanced | Projectile | 8 | 9,350 | 2d10 P | 70 ft. | — | 4 rounds | 1 | 2 | analog, sniper (500 ft.), unwieldy |
Assassin Rifle, Phantom | Projectile | 9 | 14,900 | 3d6 P | 60 ft. | — | 1 round | 1 | 1 | breakdown, sniper (600 ft.), unwieldy |
Parapet Rifle, Advanced | Projectile | 9 | 14,600 | 2d10 E & P | 80 ft. | Staggered | 4 rounds | 1 | 2 | Buttressing, sniper (500 ft.), unwieldy |
Coil Rifle, Rangefinder | Projectile | 10 | 18,600 | 3d6 P | 70 ft. | Bleed 2d6 | 8 rounds | 1 | 2 | sniper (500 ft.) |
Multistage Rifle, Triple | Projectile | 11 | 27,900 | 3d8 P | 60 ft. | — | 3 mini-rockets | 3 | 2 | indirect, sniper (750 ft.), unwieldy |
Shobhad Horizon Striker, Elite | Projectile | 11 | 27,300 | 6d4 P | 140 ft. | — | 2 rounds | 1 | 2 | analog, sniper (1, 250 ft.), unwieldy |
Tagtech Rifle, Coruscator | Projectile | 11 | 25,750 | 5d6 P | 60 ft. | Injection DC +2 | 5 darts | 1 | 1 | Aurora, injection, sniper (500 ft.), stun, unwieldy |
Assassin Rifle, Spectre | Projectile | 12 | 29,500 | 5d6 P | 70 ft. | — | 1 round | 1 | 1 | breakdown, sniper (750 ft.), unwieldy |
Extrusion Rifle, 48-atm | Projectile | 13 | 55,000 | 4d10 B | 80 ft. | Knockdown | 40 charges | 8 | 2 | Sniper (750 ft.), stun, unwieldy |
Shirren-Eye Rifle, Elite | Projectile | 13 | 54,000 | 4d10 P | 80 ft. | — | 6 rounds | 1 | 2 | analog, sniper (750 ft.), unwieldy |
Coil Rifle, Saboteur | Projectile | 14 | 76,700 | 7d6 P | 80 ft. | Bleed 3d6 | 12 rounds | 1 | 2 | sniper (750 ft.) |
Parapet Rifle, Elite | Projectile | 14 | 78,800 | 4d10 E & P | 80 ft. | Staggered | 4 rounds | 1 | 2 | Buttressing, sniper (750 ft.), unwieldy |
Multistage Rifle, Triple-Plus | Projectile | 15 | 124,000 | 7d8 P | 70 ft. | — | 3 mini-rockets | 3 | 2 | indirect, sniper (750 ft.), unwieldy |
Shirren-Eye Rifle, Paragon | Projectile | 16 | 147,200 | 6d10 P | 80 ft. | — | 6 rounds | 1 | 1 | analog, sniper (1000 ft.), unwieldy |
Shobhad Horizon Striker, Paragon | Projectile | 16 | 185,000 | 8d8 P | 160 ft. | — | 2 rounds | 1 | 2 | analog, sniper (1, 500 ft.), unwieldy |
Assassin Rifle, Wraith | Projectile | 17 | 278,000 | 11d6 P | 70 ft. | — | 1 round | 1 | 1 | breakdown, sniper (1, 000 ft.), unwieldy |
Tagtech Rifle, Nova | Projectile | 17 | 265,000 | 11d6 P | 60 ft. | Injection DC +2 | 5 darts | 1 | 1 | Aurora, injection, sniper (500 ft.), stun, unwieldy |
Extrusion Rifle, 96-atm | Projectile | 18 | 392,400 | 10d10 B | 90 ft. | Knockdown | 80 charges | 10 | 2 | Sniper (1, 000 ft.), stun, unwieldy |
Multistage Rifle, Quad | Projectile | 18 | 627,000 | 9d8 P | 80 ft. | — | 4 mini-rockets | 4 | 2 | indirect, sniper (1, 000 ft.), unwieldy |
Coil Rifle, Assassin | Projectile | 19 | 590,000 | 12d6 P | 90 ft. | Bleed 4d6 | 16 rounds | 1 | 2 | sniper (750 ft.) |
Parapet Rifle, Paragon | Projectile | 19 | 610,000 | 9d10 E & P | 80 ft. | Staggered | 6 rounds | 1 | 2 | Buttressing, sniper (750 ft.), unwieldy |
Shirren-Eye Rifle, Warpshot | Projectile | 20 | 740,800 | 10d10 P | 80 ft. | — | 4 rounds | 1 | 1 | analog, sniper (1000 ft.), unwieldy |