Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

All | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | Starship-Scale | T | U | V | W | X | Y | Z

Template Grafts | Universal Monster Rules


Murzzilat

Source Alien Archive 4 pg. 78
Often mistaken for vegetation, osiferns have proliferated in countless worlds’ shallow waterways. These largely sessile filter feeders anchor themselves to rocks, coral, shipwrecks or, occasionally, the shells of larger creatures early in life, rarely if ever moving from that spot. Resembling translucent tubes, osiferns are famous for their visible and deceptively sturdy internal skeleton—a defensive counterpoint to the creatures’ soft and flexible exteriors. Opaque, varied markings give them the appearance of having faces, although they don’t have eyes. While these patterns provide camouflage for young osiferns or spook potential predators, many adults sport bright, distinctive “faces” that make them stand out rather than blend in.

Although outwardly endearing and harmless, osiferns are remarkably dangerous. Highly resilient, these creatures can adapt to salty, brackish, or fresh water without difficulty. Osiferns also readily bludgeon neighboring creatures to eliminate competition within their territories, and the enzymes they spray in self-defense conveniently also break down trespassers’ flesh into morsels the osiferns can absorb. Their gregarious sprouts can grow into vast osifern gardens; they can alert each other to danger through chemical signals, rallying rudimentary group defenses.

Dangerous enough with their normal life cycle, osiferns infrequently congregate and then collectively metamorphose into an osifern enigma—a large, free-swimming predator with a central notochord and a mouth ringed with thick, ropy tendrils. The composite body has pneumatic mouthparts and teeth capable of grabbing and swallowing larger prey, in contrast to smaller osiferns’ filter feeding method. Most enigmas studied so far appear approximately 10 feet long and weigh 250 pounds, yet scars left on their escaped prey suggest they can reach twice this size or larger. Osifern enigmas can swiftly undulate through the water to reach deeper areas, where they commonly adapt to crushing depths and frigid temperatures (though enigmas that live near volcanic vents often have resistance to fire instead of cold).

Enigmas demonstrate a surprising degree of aesthetic sensibilities, as they seem to enjoy making visual statements with their bodily markings, expelling jets of bioluminescence without warning and even grafting sparkly rocks or the bones of their prey onto their diaphanous bodies to augment their appearances.

Scientific expeditions regularly hire adventurous divers and submersible pilots to help study (or even capture) enigmas, whereas conservation programs just as often send contractors with the same skills to eliminate osifern infestations.

Aliens in the "Murzzilat" Family

NameCR
Bantling1
Murzzilat4

Murzzilat, Bantling

Source Alien Archive 4 pg. 76

Bantling CR 1

XP 400
N Small animal (aquatic)
Init +2; Senses darkvision 60 ft., low-light vision;; Perception +5

Defense

HP 20
EAC 11; KAC 13
Fort +5; Ref +5; Will +1

Offense

Speed 10 ft., fly 20 ft. (Ex, perfect), swim 20 ft.
Melee bite +8 (1d6+5 P) or attach +8
Ranged melodic assault +5 (1d4+1 So)

Statistics

STR +4; DEX +2; CON +1; INT -4; WIS +0; CHA +0
Skills Acrobatics +5 (+13 to fly), Athletics +10 (+18 to swim), Intimidate +5
Other Abilities amphibious, compression, water breathing

Ecology

Environment any underground or water
Organization solitary, litter (2–6), or choir (2–6 plus 1 murzzilat)

Special Abilities

Melodic Assault (Ex) As a ranged attack that targets EAC, a murzzilat bantling can sing a sonic blast with a range increment of 30 feet at a single target.