Archives of Nethys

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Template Grafts | Universal Monster Rules


Ilthisarian

Source Starfinder #5: The Thirteenth Gate pg. 56

Ilthisarian CR 4

XP 1,200
LN Large monstrous humanoid (ilthisarian)
Init +0; Senses darkvision 60 ft.; Perception +10

Defense

HP 45
EAC 16; KAC 17
Fort +5; Ref +5; Will +7
Defensive Abilities redundant vitals, unflankable; Immunities poison

Offense

Speed 30 ft., swim 20 ft.
Melee bite +11 (1d6+7 P)
Ranged static arc pistol +9 (1d6+4 E; critical arc 2)

Statistics

STR +5; DEX +0; CON +1; INT +3; WIS +0; CHA +0
Skills Athletics +15 (+23 to swim), Engineering +15, Intimidate +10, Physical Science +10, Survival +15
Languages Ilthisarian
Gear casual stationwear, static arc pistol with battery (20 charges)

Ecology

Environment any swamp (Arshalin)
Organization solitary, pair, or nest (3–8)

Special Abilities

Deadly Grasp (Ex) When an ilthisarian succeeds at a combat maneuver to maintain a grapple, it can make a melee attack with its bite as a move action.

Redundant Vitals (Ex) Ilthisarian receive a +4 racial bonus to saving throws against effects that target specific organs, such as the wound and severe wound critical hit effects.

Description

Ilthisarians are multiheaded, serpentlike humanoids with forked tails instead of legs. Though they are most comfortable in the marshy environments of the planet Arshalin (see page 44), ilthisarians can remain active in a wide range of climates.

Extra Content

The following extra content was found for this creature:
- Ilthisarian Race Entry