Archives of Nethys

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Template Grafts | Universal Monster Rules

Crush (Ex)

Source Alien Archive 3 pg. 151, Alien Archive pg. 153, Alien Archive 2 pg. 149
When ending a flying or jumping movement, the creature can land on targets that are at least three size categories smaller than itself. Targets are automatically knocked prone, take the listed damage, and are pinned. Each crushed target can attempt to escape the pin normally on its turn, and the pin ends automatically if the crushing creature moves out of the target’s square. A crushed target does not take damage from the crush more than once, unless the crushing creature moves fully off that creature and then back onto it.

Format: Offensive Abilities crush (4d6+8 B).
Guidelines: Use the same damage amount as for the creature’s standard melee attack.