Angel WingPlasma WeaponsSuperheated or electromagnetically charged gas becomes ionized plasma, which plasma weapons emit in a controlled blast. Ionized plasma deals both electricity and fire damage, tearing through organic flesh and metal alike. Plasma beams can be projected, as from a gun, or maintained in a steady beam with a powerful magnetic field, as the blade of a melee weapon.
Followers of Sarenrae popularized terms for the different intensities of plasma swords based on the heat they emit. The hottest, deadliest plasma weapon is a blue star, followed in descending order by white star, yellow star, red star, and finally tactical plasma weapons. Source Starfinder Armory pg. 41 Level 7; Price 5,500 Hands 1; Proficiency Advanced Melee Damage 2d6 E & F; Critical burn 2d6 Bulk L; Special powered (capacity 20; usage 2), unwieldy Source Starfinder Armory pg. 41 Level 4; Price 1,890 Hands 1; Proficiency Advanced Melee Damage 1d6 E & F; Critical burn 1d6 Bulk L; Special powered (capacity 20; usage 2), unwieldySource Starfinder Armory pg. 41 Level 10; Price 17,100 Hands 1; Proficiency Advanced Melee Damage 4d6 E & F; Critical burn 2d6 Bulk L; Special powered (capacity 20; usage 2), unwieldy
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