Autobeam ArtilleryThough it lacks the penetrating power of an artillery laser, an autobeam artillery delivers sustained laser fire. It uses a rotating array of lenses to prevent the intense heat of sustained fire from melting the weapon’s housing.Laser WeaponsLaser weapons emit highly focused beams of light that deal fire damage. These beams can pass through glass and other transparent physical barriers, dealing damage to such barriers as they pass through. Barriers of energy or magical force block lasers. Invisible creatures don’t take damage from lasers, as the beams pass through them harmlessly. Fog, smoke, and other clouds provide both cover and concealment from laser attacks. Lasers can penetrate darkness, but they don’t provide any illumination.
Laser weapons use various means to concentrate beams of light into deadly intensity. Some focus light through a faceted crystal, while others focus the beam through a chemical cloud or ionized gas. Source Starfinder Core Rulebook pg. 177 Level 16; Price 145,700 Hands 2; Proficiency Heavy Damage 4d8 F; Range 120 ft.; Critical burn 2d8 Capacity 40 charges; Usage 1 Bulk 2; Special automatic Source Starfinder Core Rulebook pg. 177 Level 10; Price 19,400 Hands 2; Proficiency Heavy Damage 2d8 F; Range 120 ft.; Critical burn 1d8 Capacity 40 charges; Usage 1 Bulk 2; Special automaticSource Starfinder Core Rulebook pg. 177 Level 19; Price 543,300 Hands 2; Proficiency Heavy Damage 6d8 F; Range 120 ft.; Critical burn 2d10 Capacity 40 charges; Usage 1 Bulk 2; Special automatic
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