Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Crisis Wrench

This short staff ends in reconfigurable wrench-like prongs suited for operating on heavy machinery, sawing through debris, and incapacitating robots gone haywire. Each crisis wrench has specially fitted compartments along its length that stores an engineering kit (Core Rulebook 221), and all crisis wrenches other than the tinker-class model also house an engineering specialty tool kit selected when purchasing the weapon. These kits are included in the weapon’s price and bulk.

Crisis Wrench, Scrapper-class

Source Tech Revolution pg. 60
Level 6; Price 4,250
Hands 2; Proficiency Advanced Melee
Damage 1d10 B|S; Critical Staggered
Bulk 1; Special Analog, lockdown, modal, professional (maintenance worker)

Crisis Wrench, Tinker-class

Source Tech Revolution pg. 60
Level 1; Price 315
Hands 2; Proficiency Advanced Melee
Damage 1d6 B|S; Critical Staggered
Bulk 1; Special Analog, lockdown, modal, professional (maintenance worker)

Crisis Wrench, Engineer-class

Source Tech Revolution pg. 60
Level 11; Price 25,500
Hands 2; Proficiency Advanced Melee
Damage 3d10 B|S; Critical Staggered
Bulk 1; Special Analog, lockdown, modal, professional (maintenance worker)

Crisis Wrench, Artificer-class

Source Tech Revolution pg. 60
Level 16; Price 169,000
Hands 2; Proficiency Advanced Melee
Damage 7d10 B|S; Critical Staggered
Bulk 1; Special Analog, lockdown, modal, professional (maintenance worker)