Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Dusk Rifle

One of the few spectra encountered regularly on the Material Plane, iridias are Triune’s messengers and sometimes visit remote worlds where the deity’s original signal was lost. When necessary, an iridia can f re a freezing line of electricity from its hand. Weapon manufacturers have endeavored to mimic this beam with dusk rifles, slender longarms constructed of an opalescent material.

Dusk Rifle, Aurora

Source Starfinder #49: A Light in the Dark pg. 43
Level 7; Price 6,500
Hands 2; Proficiency Longarms
Damage 2d4 C & E; Range 60 ft.; Critical
Capacity 20; Usage 2
Bulk 2; Special Hybrid, line, unwieldy

Dusk Rifle, Static

Source Starfinder #49: A Light in the Dark pg. 43
Level 2; Price 900
Hands 2; Proficiency Longarms
Damage 1d4 C & E; Range 60 ft.; Critical
Capacity 20; Usage 2
Bulk 2; Special Hybrid, line, unwieldy

Dusk Rifle, Storm

Source Starfinder #49: A Light in the Dark pg. 43
Level 12; Price 36,500
Hands 2; Proficiency Longarms
Damage 4d6 C & E; Range 60 ft.; Critical
Capacity 40; Usage 4
Bulk 2; Special Hybrid, line, unwieldy

Dusk Rifle, Tempest

Source Starfinder #49: A Light in the Dark pg. 43
Level 17; Price 260,000
Hands 2; Proficiency Longarms
Damage 8d6 C & E; Range 60 ft.; Critical
Capacity 40; Usage 4
Bulk 2; Special Hybrid, line, unwieldy