Electric ProdCompany personnel must occasionally transport animals from one world to another. Large herd animals, such as ruthigs, can be notoriously stubborn, and sometimes a beast proves more dangerous than anticipated. In these situations, crews appreciate this stout electric prod capable of delivering a nonlethal shock that can stun or incapacitate even a surly wolliped. Electric prods see civilian use on Castrovel, Triaxus, and other worlds, where ranchers and farmers utilize them to keep large animals under control without causing permanent harm. Source Starfinder #34: We’re No Heroes pg. 44 Level 2; Price 900 Hands 1; Proficiency Basic Melee Damage 1d4 E; Critical Stunned Bulk 1; Special Nonlethal, powered (capacity 20, usage 1), professional (farmer) Source Starfinder #34: We’re No Heroes pg. 44 Level 6; Price 4,500 Hands 1; Proficiency Basic Melee Damage 1d6 E; Critical Stunned Bulk 1; Special Nonlethal, powered (capacity 20, usage 1), professional (farmer) Source Starfinder #34: We’re No Heroes pg. 44 Level 10; Price 19,000 Hands 1; Proficiency Basic Melee Damage 2d6 E; Critical Stunned Bulk 1; Special Nonlethal, powered (capacity 20, usage 2), professional (farmer) Source Starfinder #34: We’re No Heroes pg. 44 Level 14; Price 75,000 Hands 1; Proficiency Basic Melee Damage 4d6 E; Critical Stunned Bulk 1; Special Nonlethal, powered (capacity 100, usage 4), professional (farmer) Source Starfinder #34: We’re No Heroes pg. 44 Level 18; Price 385,000 Hands 1; Proficiency Basic Melee Damage 8d6 E; Critical Stunned Bulk 1; Special Nonlethal, powered (capacity 100, usage 4), professional (farmer)
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