| Electric ProdCompany personnel must occasionally transport animals from one world to another. Large herd animals, such as ruthigs, can be notoriously stubborn, and sometimes a beast proves more dangerous than anticipated. In these situations, crews appreciate this stout electric prod capable of delivering a nonlethal shock that can stun or incapacitate even a surly wolliped. Electric prods see civilian use on Castrovel, Triaxus, and other worlds, where ranchers and farmers utilize them to keep large animals under control without causing permanent harm.Source Starfinder #34: We’re No Heroes pg. 44
 Level 14; Price 75,000
 Hands 1; Proficiency Basic Melee
 Damage 4d6 E; Critical Stunned
 Bulk 1; Special Nonlethal,     powered (capacity 100, usage 4),     professional (farmer)
 Source Starfinder #34: We’re No Heroes pg. 44
 Level 2; Price 900
 Hands 1; Proficiency Basic Melee
 Damage 1d4 E; Critical Stunned
 Bulk 1; Special Nonlethal,     powered (capacity 20, usage 1),     professional (farmer) Source Starfinder #34: We’re No Heroes pg. 44
 Level 6; Price 4,500
 Hands 1; Proficiency Basic Melee
 Damage 1d6 E; Critical Stunned
 Bulk 1; Special Nonlethal,     powered (capacity 20, usage 1),     professional (farmer) Source Starfinder #34: We’re No Heroes pg. 44
 Level 10; Price 19,000
 Hands 1; Proficiency Basic Melee
 Damage 2d6 E; Critical Stunned
 Bulk 1; Special Nonlethal,     powered (capacity 20, usage 2),     professional (farmer) Source Starfinder #34: We’re No Heroes pg. 44
 Level 18; Price 385,000
 Hands 1; Proficiency Basic Melee
 Damage 8d6 E; Critical Stunned
 Bulk 1; Special Nonlethal,     powered (capacity 100, usage 4),     professional (farmer)
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