ExplosiveExplosive ammo is used with projectile weapons and is available for most projectile weapons and other weapons that fire arrows and darts, as noted on Table 1–8. A weapon firing explosive ammo deals its normal amount of damage, but half of this damage is fire damage and grants the weapon the knockdown critical hit effect. If the weapon already has a critical hit effect, the knockdown critical hit effect is added and considered part of the weapon’s normal critical hit effect. If the weapon normally already has the knockdown critical hit effect, it instead gains the push (5 feet) critical hit effect in addition to knockdown, and this considered part of the weapon’s normal critical hit effect.Special WeaponsSpecial weapons resist classification into any other category. Some adventurers favor special weapons for the abilities they offer or for their unique beauty. Source Starfinder Armory pg. 55 Level 2; Price 110 Hands 1; Proficiency Ammo Damage —; Critical — Capacity 25 Bulk L; Special fiery Source Starfinder Armory pg. 55 Level 2; Price 50 Hands 1; Proficiency Ammo Damage —; Critical — Capacity 25 Bulk L; Special fierySource Starfinder Armory pg. 55 Level 2; Price 60 Hands 1; Proficiency Ammo Damage —; Critical — Capacity 30 Bulk L; Special fierySource Starfinder Armory pg. 55 Level 2; Price 75 Hands 1; Proficiency Ammo Damage —; Critical — Capacity 20 Bulk L; Special fierySource Starfinder Armory pg. 55 Level 2; Price 150 Hands 1; Proficiency Ammo Damage —; Critical — Capacity 25 Bulk L; Special fierySource Starfinder Armory pg. 55 Level 3; Price 180 Hands 1; Proficiency Ammo Damage —; Critical — Capacity 20 Bulk L; Special fierySource Starfinder Armory pg. 55 Level 5; Price 450 Hands 1; Proficiency Ammo Damage —; Critical — Capacity 10 Bulk L; Special fiery
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