Flame PistolInventive manufacturers have developed more effective versions of the classic flame pistol, resulting in the blaze, inferno, and solar flare models. Like other flame pistols, the more advanced models fire lines of ignited petrol from their barrels, but they work at higher pressure and include nanotechnology that breaks down the petrol into more volatile compounds as the weapon is fired.Flame WeaponsFlame weapons deal fire damage without using lasers or plasma. This flame damage usually comes via superheated metal coils or gas ignition, but weapon manufacturers may devise other methods as well. Flame weapons often have the ability to set targets on fire, dealing burn damage in addition to their initial fire damage when they land especially effective hits.
Most flame weapons rely on a reactive blend of hydrocarbons called petrol for ammunition, rather than batteries. Source Starfinder Armory pg. 37 Level 11; Price 23,000 Hands 1; Proficiency Small Arms Damage 2d8 F; Range 30 ft.; Critical burn 1d8 Capacity 20 petrol; Usage 5 Bulk L; Special line, unwieldy Source Starfinder Armory pg. 37 Level 7; Price 5,500 Hands 1; Proficiency Small Arms Damage 2d4 F; Range 20 ft.; Critical burn 1d4 Capacity 20 petrol; Usage 5 Bulk L; Special line, unwieldySource Starfinder Armory pg. 37 Level 17; Price 220,000 Hands 1; Proficiency Small Arms Damage 3d10 F; Range 30 ft.; Critical burn 2d6 Capacity 20 petrol; Usage 5 Bulk L; Special line, unwieldy
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