| Locus BeamThis weapon’s radiant beam can be modulated to disrupt matter or reintegrate damaged creatures. When fired, the weapon emits a low hum that rapidly grows to a shrill whine.A weapon fitted with a Locus crystal creates a unique vibratory radiation that disrupts the target—or, with a flip of a switch, heals their wounds. Locus weapons have the Healing weapon special property. After using this property five times, the weapon’s Locus crystal burns out and must be replaced.
 Source The Liberation of Locus-1 pg. 59
 Level 13; Price 52,800
 Hands 1; Proficiency Small Arms
 Damage 3d6 E & So; Range 30 ft.; Critical Leech
 Capacity 80; Usage 8
 Bulk L; Special Force,    healing
 Source The Liberation of Locus-1 pg. 59
 Level 5; Price 3,300
 Hands 1; Proficiency Small Arms
 Damage 1d6 E & So; Range 30 ft.; Critical Leech
 Capacity 20; Usage 2
 Bulk L; Special Force,    healingSource The Liberation of Locus-1 pg. 59
 Level 9; Price 13,200
 Hands 1; Proficiency Small Arms
 Damage 2d6 E & So; Range 30 ft.; Critical Leech
 Capacity 40; Usage 4
 Bulk L; Special Force,    healingSource The Liberation of Locus-1 pg. 59
 Level 17; Price 264,000
 Hands 1; Proficiency Small Arms
 Damage 4d8 E & So; Range 30 ft.; Critical Leech
 Capacity 100; Usage 10
 Bulk L; Special Force,    healing
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