Magnetar RifleThe magnetar rifle uses magnetic fields to accelerate metallic rounds to high speeds. With few moving parts that can break down, it’s a workhorse automatic rifle popular among planetary explorers.Projectile WeaponsProjectile weapons fire solid rounds, such as bullets or rockets. While projectile weapons are relatively antiquated, they provide serviceable firepower at a reasonable price to many travelers and traders. Source Starfinder Core Rulebook pg. 176 Level 16; Price 185,100 Hands 2; Proficiency Longarms Damage 6d8 P; Range 120 ft.; Critical — Capacity 36 rounds; Usage 1 Bulk 2; Special analog, automatic Source Starfinder Core Rulebook pg. 176 Level 9; Price 11,800 Hands 2; Proficiency Longarms Damage 2d8 P; Range 60 ft.; Critical — Capacity 18 rounds; Usage 1 Bulk 2; Special analog, automaticSource Starfinder Core Rulebook pg. 176 Level 13; Price 53,700 Hands 2; Proficiency Longarms Damage 4d8 P; Range 60 ft.; Critical — Capacity 24 rounds; Usage 1 Bulk 2; Special analog, automaticSource Starfinder Core Rulebook pg. 176 Level 19; Price 612,600 Hands 2; Proficiency Longarms Damage 8d8 P; Range 120 ft.; Critical — Capacity 48 rounds; Usage 1 Bulk 2; Special analog, automatic
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