Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

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Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Meduza Grenade

Once armed, this grenade rapidly unfolds into a hand-sized, glowing jellyfish. On impact, the grenade hurls tendrils of stinging cells throughout its area. When thrown underwater, the jellyfish contracts its bell and jets toward its target.

Meduza Grenade, I

Source Interstellar Species pg. 119
Level 3; Price 240
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (1d6 A & S, corrode 1d4, 5 ft.), hydrodynamic

Meduza Grenade, II

Source Interstellar Species pg. 119
Level 7; Price 920
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (2d6 A & S, corrode 1d6, 10 ft.), hydrodynamic

Meduza Grenade, III

Source Interstellar Species pg. 119
Level 13; Price 7,200
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (5d6 A & S, corrode 3d6, 15 ft.), hydrodynamic

Meduza Grenade, IV

Source Interstellar Species pg. 119
Level 17; Price 36,000
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (10d6 A & S, corrode 5d6, 15 ft.), hydrodynamic