|||
Home Afflictions Aliens Classes Conditions Equipment Feats Races Rules Setting Skills Spells/Rituals Themes Vehicles flourish Licenses Search Sources flourish Contact Us Contributors Support the Archives
Maximize Menu
Archives of Nethys Afflictions Aliens Classes Conditions Equipment Feats Races Rules Setting Skills Spells/Rituals Themes Vehicles flourish Licenses Search Sources flourish Contact Us Contributors Support the Archives
Starfinder RPG Pathfinder RPG (2nd Edition) Pathfinder RPG (1st Edition)
Toggle Theme

Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Pulsecaster Rifle

Source Starfinder Core Rulebook pg. 176
Level 1; Price 100
Hands 2; Proficiency Longarms
Damage 1d6 E; Range 50 ft.; Critical —
Capacity 20 charges; Usage 1
Bulk 1; Special nonlethal

Description

The pulsecaster rifle sends a low-voltage blast at its target and has a longer range than the handheld pulsecaster. The blast can stun the target and deal nonlethal damage.
Site Owner: Rose-Winds LLC (Blake Davis)

SF Infinite Ad