Panic GrenadeWhen an early attempt at creating synthetic zhufera honey went awry, the resulting hallucinogen was aerosolized and weaponized by the Rising as a method of causing mass chaos in a short period of time. These hybrid grenades assault those in the blast radius with terrifying illusions of disastrous cataclysms, ravenous beasts, and other nightmarish hallucinations, causing those who succumb to the visions to fight, flee, or freeze. Those caught in the blast radius of a panic grenade must succeed at a Will save or gain the confused condition for a duration according to the grenade’s type. Source Interstellar Species pg. 55 Level 6; Price 1,400 Hands 1; Proficiency Grenade Damage —; Range 20 ft.; Critical — Capacity drawn; Usage 1 Bulk L; Special Explode (5 ft.; see text) Source Interstellar Species pg. 55 Level 10; Price 5,600 Hands 1; Proficiency Grenade Damage —; Range 20 ft.; Critical — Capacity drawn; Usage 1 Bulk L; Special Explode (10 ft.; see text)Source Interstellar Species pg. 55 Level 14; Price 22,400 Hands 1; Proficiency Grenade Damage —; Range 20 ft.; Critical — Capacity drawn; Usage 1 Bulk L; Special Explode (15 ft.; see text)Source Interstellar Species pg. 55 Level 18; Price 89,600 Hands 1; Proficiency Grenade Damage —; Range 20 ft.; Critical — Capacity drawn; Usage 1 Bulk L; Special Explode (20 ft.; see text)
|