T-Quark Weapon CrystalT-quark crystals have a rapid rate of decay that a solarian can manipulate a limited number of times per day to charge his solar weapon for a more powerful strike. When the t-quark crystal is active, the solar weapon is surrounded by a chaotic storm of particles, the spiraling results of the crystal’s decay. T-quark crystals are available in least, minor, lesser, standard, greater, and true varieties. Source Starfinder Armory pg. 49 Level 13; Price 45,000 Hands 1; Proficiency Solarian Damage +1d12 ; Critical — Bulk —; Special variant boost 2d6 (4/day) Source Starfinder Armory pg. 49 Level 2; Price 750 Hands 1; Proficiency Solarian Damage +1 ; Critical — Bulk —; Special variant boost 1d3 (2/day)Source Starfinder Armory pg. 49 Level 5; Price 3,000 Hands 1; Proficiency Solarian Damage +1d3 ; Critical — Bulk —; Special variant boost 1d4 (3/day)Source Starfinder Armory pg. 49 Level 7; Price 6,950 Hands 1; Proficiency Solarian Damage +1d4 ; Critical — Bulk —; Special variant boost 2d4 (3/day)Source Starfinder Armory pg. 49 Level 16; Price 175,000 Hands 1; Proficiency Solarian Damage +3d6 ; Critical — Bulk —; Special variant boost 3d6 (5/day)Source Starfinder Armory pg. 49 Level 20; Price 750,000 Hands 1; Proficiency Solarian Damage +6d6 ; Critical — Bulk —; Special variant boost 6d6 (5/day)
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