Tagtech RifleCommissioned by Castrovellian game wardens and adopted by bounty hunters, tagtech rifles are designed to sedate distant fauna while illuminating their bodies to ensure the helpless creatures don’t disappear into the foliage. A nonlethal setting encapsulates darts in a kinetic buffer that dissipates much of their force while still allowing the weapon to deliver injections.Projectile WeaponsProjectile weapons fire solid rounds, such as bullets or rockets. While projectile weapons are relatively antiquated, they provide serviceable firepower at a reasonable price to many travelers and traders. Source Tech Revolution pg. 62 Level 5; Price 3,180 Hands 2; Proficiency Sniper Damage 2d6 P; Range 60 ft.; Critical Injection DC +2 Capacity 3 darts ; Usage 1 Bulk 1; Special Aurora, injection, sniper (250 ft.), stun, unwieldy Source Tech Revolution pg. 62 Level 1; Price 400 Hands 2; Proficiency Sniper Damage 1d8 P; Range 60 ft.; Critical Injection DC +2 Capacity 1 dart ; Usage 1 Bulk 1; Special Aurora, injection, sniper (250 ft.), stun, unwieldy Source Tech Revolution pg. 62 Level 11; Price 25,750 Hands 2; Proficiency Sniper Damage 5d6 P; Range 60 ft.; Critical Injection DC +2 Capacity 5 darts ; Usage 1 Bulk 1; Special Aurora, injection, sniper (500 ft.), stun, unwieldy Source Tech Revolution pg. 62 Level 17; Price 265,000 Hands 2; Proficiency Sniper Damage 11d6 P; Range 60 ft.; Critical Injection DC +2 Capacity 5 darts ; Usage 1 Bulk 1; Special Aurora, injection, sniper (500 ft.), stun, unwieldy
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