Underwater GrenadeThis grenade can be thrown underwater, unlike other thrown weapons, but not beyond its first range increment. When used underwater, the grenade steams the surrounding area, adding fire damage that is not reduced due to being underwater. Source Starfinder Enhanced pg. 167 Level 15; Price 17,890 Hands 1; Proficiency Grenade Damage —; Range 15 ft.; Critical — Capacity Drawn Bulk L; Special Explode (5d8 P plus 3d6 F if underwater, 10 ft.) Source Starfinder Enhanced pg. 167 Level 3; Price 265 Hands 1; Proficiency Grenade Damage —; Range 15 ft.; Critical — Capacity Drawn Bulk L; Special Explode (1d8 P plus 1d4 F if underwater, 10 ft.)Source Starfinder Enhanced pg. 167 Level 7; Price 1,030 Hands 1; Proficiency Grenade Damage —; Range 15 ft.; Critical — Capacity Drawn Bulk L; Special Explode (2d8 P plus 1d6 F if underwater, 10 ft.)Source Starfinder Enhanced pg. 167 Level 12; Price 5,630 Hands 1; Proficiency Grenade Damage —; Range 15 ft.; Critical — Capacity Drawn Bulk L; Special Explode (3d8 P plus 2d6 F if underwater, 10 ft.)Source Starfinder Enhanced pg. 167 Level 18; Price 57,620 Hands 1; Proficiency Grenade Damage —; Range 15 ft.; Critical — Capacity Drawn Bulk L; Special Explode (7d8 P plus 4d6 F if underwater, 10 ft.)
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