ZaptaserPioneered by the kevri of Kevlo, these small blasters are designed to dysregulate an enemy's bodily systems, allowing them to be quickly apprehended. They possess exceptionally long range for a relatively simple pistol, able to make optiomal use of a kevri's superior eyesight for long-distance marksmanship.Shock WeaponsShock weapons emit powerful electrical blasts that can damage and potentially stun enemies. Ranged versions use a low-power laser to direct these weapons’ electrical arcs. Electrical blasts can also leap to adjacent targets, making the weapons well suited for stunning groups of enemies. In general, tempest shock weapons are the most powerful, followed in descending order by storm, aurora, and static shock weapons. Source Angels of the Drift #2 pg. 0 Level 12; Price 36,000 Hands 1; Proficiency Damage 2d6 E; Range 100 ft.; Critical — Capacity 40 charges Bulk 1; Special integrated (1 slot), stun Source Angels of the Drift #2 pg. 0 Level 4; Price 2,200 Hands 1; Proficiency Damage 1d4 E; Range 100 ft.; Critical — Capacity 40 charges Bulk 1; Special integrated (1 slot), stunSource Angels of the Drift #2 pg. 0 Level 8; Price 8,800 Hands 1; Proficiency Damage 1d6 E; Range 100 ft.; Critical — Capacity 40 charges Bulk 1; Special integrated (1 slot), stunSource Angels of the Drift #2 pg. 0 Level 16; Price 170,000 Hands 1; Proficiency Damage 3d6 E; Range 100 ft.; Critical — Capacity 40 charges Bulk 1; Special integrated (1 slot), stun
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