Archives of Nethys

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Template Grafts | Universal Monster Rules


Protean

Source Alien Archive 4 pg. 86
As embodiments of chaos, most proteans remain in the comforting unpredictability of the Maelstrom, where they happily create and destroy at their ever-changing whims. Durgastrs in particular are explorers—often inadvertently. They delight in examining alternate realities, particularly planes that present imperfect reflections of each other, such as how the Shadow Plane and Ethereal Plane mirror aspects of the Material Plane. Where they find inspiring inconsistencies, durgastrs endeavor to overlay and fuse the strange realities into a multifaceted whole, often disrupting living creatures, cityscapes, and even whole ecosystems in the process.

Aliens in the "Protean" Family

NameCR
Durgastr16
Rifti1
Xiritix11

Protean, Durgastr

Source Alien Archive 4 pg. 86

Durgastr CR 16

XP 76,800
CN Medium outsider (chaotic, extraplanar, protean,
Init +7; Senses blindsense (vibration) 60 ft.; darkvision 60 ft.; Perception +28
Aura dimensional shadow (100 ft.)

Defense

HP 255
EAC 29; KAC 30
Fort +14; Ref +16; Will +19
Defensive Abilities amorphous, unfettered; Immunities acid, paralysis, polymorph; Resistances electricity 10, sonic 10

Offense

Speed 40 ft., fly 60 ft. (Su, perfect), swim 40 ft.
Melee bite +26 (6d8+20 P; critical warpwave) or claw +26 (6d8+20 S; critical warpwave) or tail +26 (6d8+20 B plus grab; critical warpwave)
Offensive Abilities warpwave
Spell-Like Abilities (CL 16th melee +26, ranged +26)
1/day—disintegrate (DC 26), shadow walk, summon creature VI (proteans only), terraform
3/day—greater dispel magic, greater song of the cosmos (DC 24), mislead (DC 25)
At will—confusion (DC 24), entropic grasp (DC 23), probability prediction

Statistics

STR +4; DEX +7; CON +5; INT +5; WIS +5; CHA +10
Skills Acrobatics +28 (+36 to fly), Athletics +28, Bluff +33, Mysticism +33, Sense Motive +28
Languages Abyssal, Protean; truespeech; telepathy 100 ft.
Other Abilities call proteans, change shape (any Small, Medium, or Large creature), no breath, spaceflight (Mysticism)

Ecology

Environment any (Maelstrom)
Organization solitary or chorus (2–4)

Special Abilities

Call Proteans (Su) By increasing the casting time of its summon creature VI spell-like ability to 10 minutes, a durgastr can change the spell’s duration to instantaneous and can summon a number of proteans whose combined CR is no greater than the durgastr’s CR – 6 (CR 10 for most durgastrs). These summoned proteans are typically helpful to the durgastr but are not compelled to follow its orders.
Dimensional Shadow (Su) Creatures and objects cannot use extradimensional travel to enter or leave this aura unless they have the protean subtype. The durgastr can suppress this aura as a move action, and it remains suppressed until the durgastr takes another move action to reactivate it.
Unfettered (Su) A durgastr ignores difficult terrain, and it cannot be bull rushed, entangled, grappled, pinned, repositioned, or tripped. If a durgastr begins its turn with reduced speed or is unable to move while still able to take actions, the condition or effect causing this altered movement ends for the durgastr. If a durgastr starts its turn conscious but unable to take actions, the condition or effect causing that hindrance ends for the durgastr, and the durgastr becomes staggered. Whenever the durgastr is staggered, that condition ends in 1 round. In any case, an extant area effect hindering the durgastr continues for its duration, but the durgastr becomes immune to that instance of the effect.
Warpwave (Su) A creature struck by a critical hit from a durgastr or two of the durgastr’s melee attacks on the durgastr’s turn must succeed at a DC 24 Fortitude saving throw or be subjected to a supernatural warpwave effect that mimics the warpwave spell (see below; CL 16th).

Description

As embodiments of chaos, most proteans remain in the comforting unpredictability of the Maelstrom, where they happily create and destroy at their ever-changing whims. Durgastrs in particular are explorers—often inadvertently. They delight in examining alternate realities, particularly planes that present imperfect reflections of each other, such as how the Shadow Plane and Ethereal Plane mirror aspects of the Material Plane. Where they find inspiring inconsistencies, durgastrs endeavor to overlay and fuse the strange realities into a multifaceted whole, often disrupting living creatures, cityscapes, and even whole ecosystems in the process.

Extra Content

The following extra content was found for this creature:
- Protean (Summoning) Graft Template
- Protean (Creature Subtype) Graft Template