Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

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| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Dissolver

Inspired by the horrific spewing capability of its namesake Swarm component, and much like the acid cannon, the dissolver has two biological glands that use power to produce a couple of highly reactive chemicals. These two chemicals are stable when separate. However, as with the corrovox’s weapon, when an electric jolt causes the dissolver to constrict and release these chemicals, they converge just outside the weapon’s maw, creating an acidic flash fire in a broad arc.

Dissolver, Ergatoid

Source Starfinder #19: Fate of the Fifth pg. 53
Level 18; Price 380,000
Hands 2; Proficiency Heavy
Damage 9d8 A & F; Range 40 ft.; Critical corrode 9d4
Capacity 40 charges; Usage 5
Bulk L; Special Blast, living, Swarm, unwieldy

Dissolver, Macrergate

Source Starfinder #19: Fate of the Fifth pg. 53
Level 8; Price 10,000
Hands 2; Proficiency Heavy
Damage 2d8 A & F; Range 40 ft.; Critical corrode 2d4
Capacity 40 charges; Usage 4
Bulk L; Special Blast, living, Swarm, unwieldy

Dissolver, Dinergate

Source Starfinder #19: Fate of the Fifth pg. 53
Level 13; Price 50,000
Hands 2; Proficiency Heavy
Damage 4d8 A & F; Range 40 ft.; Critical corrode 4d4
Capacity 40 charges; Usage 5
Bulk L; Special Blast, living, Swarm, unwieldy