Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

Armor | Shields | Weapons
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Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Weapon Special Properties

Some weapons possess inherent special properties. A weapon’s special properties are listed in the Special column entry in its corresponding weapons table. Details of these special weapon properties appear below.

Swarm

Source Starfinder #19: Fate of the Fifth pg. 51
A weapon with this special property is virtually indistinguishable from Swarm technology and requires a special Swarm battery to use efficiently. The weapon can use other batteries, but usage doubles when doing so.

In addition to the energy drawback, a Swarm weapon attracts the attention of nearby Swarm creatures. They can sense such a weapon as if using blindsense with a range of 30 feet. Swarm components have been observed fixating on wielders of this technology during battle, with little else to explain such a violent focus. If the Swarm wins the conflict, the surviving components destroy these weapons.