Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Scrambler Pistol

A group of skittermander researchers on Pritinzo have found a way to fight back against the Swarm. By finely tuning the frequency of certain weapons, the engineers can temporarily disrupt telepathic communication, including the hive mind capabilities of Swarm creatures. Cut off from communication with their fellow components, Swarm creatures are disconcerted, even if just for a moment, allowing the planet’s resistance a chance to fight back.

Scrambler Pistol, Cockroach

Source Drift Crisis pg. 107
Level 7; Price 5,200
Hands 1; Proficiency Small Arms
Damage 2d4 E; Range 60 ft.; Critical Confuse
Capacity 20 charges ; Usage 2
Bulk L; Special Scramble

Scrambler Pistol, Termite

Source Drift Crisis pg. 107
Level 2; Price 800
Hands 1; Proficiency Small Arms
Damage 1d4 E; Range 60 ft.; Critical Confuse
Capacity 20 charges ; Usage 2
Bulk L; Special Scramble

Scrambler Pistol, Dragonfly

Source Drift Crisis pg. 107
Level 10; Price 19,400
Hands 1; Proficiency Small Arms
Damage 3d4 E; Range 60 ft.; Critical Confuse
Capacity 20 charges ; Usage 2
Bulk L; Special Scramble

Scrambler Pistol, Locust

Source Drift Crisis pg. 107
Level 13; Price 44,700
Hands 1; Proficiency Small Arms
Damage 4d4 E; Range 60 ft.; Critical Confuse
Capacity 20 charges; Usage 2
Bulk L; Special Scramble