Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Weapon Special Properties

Some weapons possess inherent special properties. A weapon’s special properties are listed in the Special column entry in its corresponding weapons table. Details of these special weapon properties appear below.

Instrumental

Source Starfinder #46: The Perfect Storm pg. 46
A weapon with this property can also be used as a basic musical instrument (Armory 105). The size of this instrument’s battery is the same as that of the weapon’s, and it can be used as a weapon (with the charge usage indicated) or an instrument (where it uses 1 charge every 10 minutes). If the weapon is 8th level or higher, it also functions instead as a euphonic musical instrument (Armory 106).